Hi, I’m Bacon 🥓

I make games, apps with Unreal Engine, Unity and other frameworks. This blog is where I share my working experiences, personal stories, and everything in between. I hope you enjoy it!

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[Unreal] How CommonUI route your input

An overview into CommonUI input flow

November 21, 2025 · 4 min · Tuong Nguyen, aka Bacon

[Unreal] Using State Tree Beyond AI

State Tree examples for game systems

October 31, 2025 · 5 min · Tuong Nguyen, aka Bacon

[Unreal] External Knowledge

A collection of valuable resources for Unreal Engine developers, covering general knowledge, multiplayer, GAS, and advanced debugging tools

April 8, 2025 · 2 min · Tuong Nguyen, aka Bacon

[Unreal] Animation Driven System

A general overview of animation-driven systems in game development, along with practical tips and implementation strategies for building them using GAS.

April 2, 2025 · 4 min · Tuong Nguyen, aka Bacon

[Unreal] Using Gameplay Tags with GAS

Gotcha tips you might not know when using Gameplay Tags with GAS

March 22, 2025 · 4 min · Tuong Nguyen, aka Bacon