fix: Fix crash when activating context ability which the ASC is on the PlayerState not the Character / Pawn.
note: Keep in mind, GetAvatarActor function of the ASC must return the Character / Pawn. If it return something else such as PlayerState, some of the functions in this plugin will be broken.
There are 2 ways to fix this, change your avatar actor to the character or change the code in my plugin to adapt with your “Avatar Actor” version.
feat: Add UActionPass_ActivateGenericAbility to activate normal UGameplayAbility. UActionPass_ActivateAbility will only be able to activate
ability derived from UContextAbility class.
fix: Support multiple damage notifies in a single frame. Previously only one notify could trigger per frame; this update ensures all overlapping notifies are processed correctly.